![]() ![]() As another game in the massive Game Pass roster though? It couldn’t be more perfect. Should you buy Bright Memory: Infinite? At full price I’d say a lot of people would finish the game and feel a sting of regret. It all comes together for a game that couldn’t be more perfect for a service like Xbox Game Pass. You can barely hear the comically stiff dialogue over explosions and gunfire, but it’s all just scaffolding for a series of crazy, cheesy, stylish moments. There isn’t much you can say about a game so short without getting into spoilers, but suffice to say, you get up to some wild shit after the first 15 minutes or so. Bright Memory’s two short hours had me cackling with glee as I carved up mercs and dashed around rain-soaked battlefields. Yes, there are little things that clue you into the true scope and budget of the game-the main character looks like a doll, there are some rough animations here and there-but these are the kinds of things that get cleaned up when you have 800 people making a game for four years.Īnd regardless of the many qualifications you can easily make for a game made by one person, you don’t really have to. It’s all intense FPS battles through linear levels with scripted spectacle moments. Bright Memory: Infinite has a style of its own, but it’s reminiscent of other first-person shooters like Crysis and Titanfall 2. It’s clear that a game developed by one person can only look and play this well if it’s extremely short. In any other game, I’d be a few hours away from someone saying, “we’re just getting started.” But after just under 2 hours, I was done. When the credits started rolling on Bright Memory: Infinite, my jaw nearly hit the floor.
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